Belle van der Woodsen is a German 3D artist living and working in New York for Binyan Studios. Her career began around three years ago after making the decision not to finish her master’s degree in architecture. Working for top architectural visualization studios such as Recent Spaces and Binyan Studios has enabled her to grow as an artist as well as a designer. As a former architect, she found a new passion for interior design, and her expertise led her to work on international projects that are published on Dezeen and ArchDaily. Being a role model in the world of archviz for women, she was also featured in the book Great Talks about Photo Realism II by Bogdan Sasu, where you can learn more about how she approaches her work.
We caught up with Belle van der Woodsen to ask her a few questions, and she also provides a step-by-step guide detailing how she created one of her projects, A Love Letter to Paris.
Q Do you have a background in 3D design or are you self-taught?
A I studied architecture in Germany and Austria where I also worked as an architect. After five years I realized I was already burned out doing architecture, but very randomly I found out that I liked visualization a lot. I attended a weekend workshop which taught me very basic V-Ray and Photoshop techniques. This made me think about turning this into a career, but I didn’t know how back then.
هذه القصة مأخوذة من طبعة November 2020 من 3D World UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة November 2020 من 3D World UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot