Small Wonder
Edge|July 2019

Created with care, for people who love videogames, Panic’s dinky handheld is the console no-one saw coming

Jen Simpkins
Small Wonder

We didn’t see it coming either. As Panic Inc. co-founder Cabel Sasser leads us through the streets of San Francisco, looking for a place to show us his top-secret project, we’re convinced we’re about to see a game. A quiet corner of a coffee shop is apparently not private enough, even though we’re sure we could hide a screen from view. Then again, Sasser’s not carrying a laptop – in fact, he doesn’t appear to be carrying anything at all.

Halfway up a nondescript stairwell, it turns out, is the ideal venue to unveil what Panic – maker of Mac and iOS software, publisher of Firewatch and the forthcoming Untitled Goose Game – has been working on for years. Sasser smiles, and reaches into his shirt pocket.

In a flash of sunshine yellow, out comes a tiny handheld console. It’s Game Boy-like, a D-pad and two chunky buttons sitting below a screen. It’s perfectly square, however, and remarkably slim. In the hands, it’s pleasantly weighty. There’s a softness to the matte plastic shell, which we can comfortably grip while clacking the shiny buttons. It feels like it costs money. Little wonder: the hardware, Sasser tells us, is the work of revered Swedish electronics manufacturer Teenage Engineering.

Were it simply what it first appears to be – a high-class retro homage to the Game & Watch – it would be surprising enough. This is a week during which we’ve just seen Google waltz into the game industry with a grand vision for a cloud-based future in which boxes are a thing of the past. Yet here is a man with a portable console of almost belligerent boxiness.

هذه القصة مأخوذة من طبعة July 2019 من Edge.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة July 2019 من Edge.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

المزيد من القصص من EDGE مشاهدة الكل
BONAPARTE: A MECHANIZED REVOLUTION
Edge UK

BONAPARTE: A MECHANIZED REVOLUTION

No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.

time-read
2 mins  |
January 2025
TOWERS OF AGHASBA
Edge UK

TOWERS OF AGHASBA

Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.

time-read
2 mins  |
January 2025
THE STONE OF MADNESS
Edge UK

THE STONE OF MADNESS

The makers of Blasphemous return to religion and insanity

time-read
3 mins  |
January 2025
Vampire Survivors
Edge UK

Vampire Survivors

As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.

time-read
2 mins  |
January 2025
Devil May Cry
Edge UK

Devil May Cry

The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming

time-read
6 mins  |
January 2025
Dragon Age: The Veilguard
Edge UK

Dragon Age: The Veilguard

With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.

time-read
6 mins  |
January 2025
SKATE STORY
Edge UK

SKATE STORY

Hades is a halfpipe

time-read
5 mins  |
January 2025
SID MEIER'S CIVILIZATION VII
Edge UK

SID MEIER'S CIVILIZATION VII

Firaxis rethinks who makes history, and how it unfolds

time-read
5 mins  |
January 2025
FINAL FANTASY VII: REBIRTH
Edge UK

FINAL FANTASY VII: REBIRTH

Remaking an iconic game was daunting enough then the developers faced the difficult second entry

time-read
9 mins  |
January 2025
THUNDER LOTUS
Edge UK

THUNDER LOTUS

How Spirit farer's developer tripled in size without tearing itself apart

time-read
7 mins  |
January 2025