The makers of Fallout return with a thrillingly reactive RPG
The game may be set in a futuristic space colony rather than on post-nuclear-war Earth, but Cain and co-director Leonard Boyarsky accept the Fallout comparisons are inevitable, and they’re not about to distance themselves from them. “Even if we weren’t who we are I think people would still see similarities simply because of the basic things that you do in this style of game,” Boyarsky says. “It isn’t heavily based around cinematic cutscenes for your character or a voiced protagonist. It’s a hardcore RPG where you talk to people face to face.”
هذه القصة مأخوذة من طبعة March 2019 من Edge.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
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هذه القصة مأخوذة من طبعة March 2019 من Edge.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
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