Blender & Photoshop CONCEPT A LIMITLESS GAME ENVIRONMENT
ImagineFX|January 2022
Using simple 3D techniques, Brandt Andrist creates a procedural landscape with countless possibilities…
Brandt Andrist
Blender & Photoshop CONCEPT A LIMITLESS GAME ENVIRONMENT
The best technology meets us where we are. That’s why I keep my approach to 3D simple. Instead of learning every tool, I ask myself: “How can this software empower my creativity?”

I’ll use Blender to create terrain by adding modifiers to a flat plain. I populate this terrain by modeling simple buildings, trees and rocks, and scattering them across the surface with a particle system. Instead of hand-crafting the terrain and hand-placing props, I create them procedurally so that I can shuffle my composition like a deck of cards. I do this so I can explore the scene, see it with fresh eyes each time, and render whenever I find a strong composition.

In Photoshop, I’ll create color by mashing together photos, sketching detailed architecture, and painting with custom brushes I’ve grown to love.

To get the most from this workshop, you’ll need some basic knowledge of Blender and Photoshop. If you’ve ever modeled and rendered a basic scene in Blender, you’ll be able to follow along. If you’d like to learn more about Blender, I recommend Blender Guru on YouTube. He has hundreds of hours of content, and his beginner series is perfect for anyone looking to break into 3D (also take a look at our sister magazine, 3D World – ed).

1 Establish the terrain for the scene

I need terrain for objects in my environment to sit on. I create a plane and add a subdivide modifier and a displacement modifier. On the Texture tab I create a Distorted Noise texture. I use Original Perlin for the Distortion type, then select this texture in the Displacement modifier.

2 Generate simple 3D models

هذه القصة مأخوذة من طبعة January 2022 من ImagineFX.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة January 2022 من ImagineFX.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

المزيد من القصص من IMAGINEFX مشاهدة الكل
PAINT EPIC BATTLES IN TRADITIONAL INK
ImagineFX

PAINT EPIC BATTLES IN TRADITIONAL INK

Warhammer illustrator THOMAS ELLIOTT shows you how to create an epic science fiction fight scene with this step-by-step guide

time-read
5 mins  |
January 2025
CONJURE MAGIC ILLUSTRATIONS
ImagineFX

CONJURE MAGIC ILLUSTRATIONS

Daria Anako demonstrates her process for creating a whimsical piece of art with some spellbinding touches

time-read
5 mins  |
January 2025
First Impressions
ImagineFX

First Impressions

We discover the early influences that inspired the artist

time-read
6 mins  |
January 2025
ZBrush for iPad
ImagineFX

ZBrush for iPad

GAME CHANGER The desktop version of popular 3D sculpting software ZBrush has been redesigned for iPad - and it's brilliant

time-read
1 min  |
January 2025
BenQ GW2786TC
ImagineFX

BenQ GW2786TC

GET AN EYEFUL Don't scrimp out on your health with a monitor that's kind on the eyes and good for creative tasks

time-read
1 min  |
January 2025
Huion Kamvas Pro 19
ImagineFX

Huion Kamvas Pro 19

TABLET WARS An attractive pen display does an excellent job of balancing price and performance as it sets out to challenge its rivals in the mobile marketplace

time-read
3 mins  |
January 2025
DRAGON OFORCEC
ImagineFX

DRAGON OFORCEC

Legendary D&D artist Larry Elmore explains the keys to crafting timeless fantasy art.

time-read
4 mins  |
January 2025
DUNGEON MASTERS
ImagineFX

DUNGEON MASTERS

ImagineFX marks the milestone 50th anniversary of the launch of Dungeons & Dragons with a look at its rich tradition of illustration

time-read
7 mins  |
January 2025
Erik Ly
ImagineFX

Erik Ly

Gamer's haven Why the artist enjoys a maximalist aesthetic more than the minimalist approach.

time-read
2 mins  |
January 2025
2D meets 3D: How the workflows are merging
ImagineFX

2D meets 3D: How the workflows are merging

Interdimensional As VFX and animation evolve and tools become more accessible, Tanya Combrinck asks whether the separation between the mediums is reducing

time-read
5 mins  |
January 2025