For most of my career I’ve been creating 2D drawings that will eventually be transformed into 3D. In this tutorial, I’m going to take a look at using a 3D blockout from a program called Nomad Sculpt, which you can find on the iPad, then taking that as my reference to work up a painting in Procreate. I love this approach because I can take simple primitive shapes and use them to define the look of my character very quickly. In this case, it’s going to be a Gundam-style mech design. I can then use that 3D blockout to try things like lighting and composition before I ever turn to my preferred painting program.
Being able to work out all the complexities of perspective and overall composition before even starting to sketch means that I can start detailing my design quite quickly. Once I have the design locked down I’ll then start using a very reliable method of layer management that I use in almost all of my work, and it was a system I was using with Photoshop well before the iPad came along. Having the hard stuff worked out with a 3D program allows me to relax and enjoy sketching and painting even more. Plus, the good thing about having a 3D blockout is that you can pose it and try different angles and lighting styles with relative ease.
1 Block out with Nomad Sculpt
Any 3D sculpting package can be used for this part of the process, but I like to use Nomad Sculpt on the iPad. It’s cheap and flexible, with lots of different tools to create the kind of shapes we would want for this project. I found some great reference for Gundam mechs, then proceeded to block out my ideas.
هذه القصة مأخوذة من طبعة August 2022 من ImagineFX.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة August 2022 من ImagineFX.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
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