BlizzCon celebrates all of Blizzard Entertainment’s games. Every year, thousands of people tune in to hear about Blizzard’s game announcements, expansions, upcoming storylines, and more.
One of the central aspects of Blizzard games is the characters. Their story arc, drama and challenges are the bonds that help connect the player to the games’ universes. The goal of the key art is to portray characters from Blizzard’s games. Each one had to have their own sentiment and personality, combined with the expression of the event’s energy and excitement.
These characters are lovingly developed by their respective game teams and my job is to paint them in their best light, respecting and honoring their creative essence. That includes having regular communications with the art director and the teams’ leaders to ensure the characters’ souls are represented in the key art.
Due to health concerns, this year’s event was unique: the first Blizzcon held in any online format. With that in mind, I needed to make sure the composition looked good in multiple formats: from small magnets to gigantic LED panels.
How I create…
A MASTERFUL COMPOSITION
1 Layout sketches
هذه القصة مأخوذة من طبعة June 2021 من ImagineFX.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة June 2021 من ImagineFX.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
Jan Wessbecher
Dominic Carter talks to the visual artist about creating his own comic and why sketchbooks are great for creative experiments
Kyounghwan Kim
The Korean character concept artist speaks to Dominic Carter about staying open to ideas and the value of drawing regularly
Slawek Fedorczuk
Dominic Carter talks to the concept artist about what keeps him motivated and the advantages of using physical sketchbooks.
Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
DRAW FASCINATING SYMBOLIC ARTWORK
Learn how JULIÁN DE LA MOTA creates a composition from his imagination with a focus on crafting figures, volumetric modelling, and light and shadow
First Impressions
The artist talks about his journey into the mythological world