“It's All About Taking Risks and Breaking the Rules…”
Official PlayStation Magazine - UK Edition|December 2016

Prey He who fights with monsters might take care…

“It's All About Taking Risks and Breaking the Rules…”

Morgan Yu is about to have a very bad day. Waking up aboard Talos One, a space station orbiting the moon in 2035, Yu has been part of an experiment that now sees the station’s halls and corridors torn asunder by whirling, wraithlike alien beasts. People are dying. People are losing their minds. The retro-industrial splendour of this grand, technological achievement has transformed into a morgue-cum-tomb-cum-asylum-cum-abattoir.

If this nightmare sounds familiar, you might well be thinking about Bioshock. Many elements of the scenario resonate with Irrational’s 2007 medium-changer. But this is no retread. No lazy, me-too horror adventure coming nine years after the fact. Prey, if it is to be directly compared to Bioshock at all, is the new-gen evolution that game never got, the one that takes the original’s conceits, values, ideas and philosophies, and blows them wide open in the way that Bioshock Infinite’s more straightforward, shooter-led continuation never did. Because this is a game by Arkane Studios – a developer born of the same DNA as Irrational. Arkane has the same storied experience in games such as System Shock and Deus Ex. Arkane Studios made Dishonored. You’re already imagining where this is going. You’re not even close.

هذه القصة مأخوذة من طبعة December 2016 من Official PlayStation Magazine - UK Edition.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة December 2016 من Official PlayStation Magazine - UK Edition.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

المزيد من القصص من OFFICIAL PLAYSTATION MAGAZINE - UK EDITION مشاهدة الكل
NOT SO SILENT
PLAY Magazine UK

NOT SO SILENT

With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in

time-read
10+ mins  |
December 2024
Late night with the devil
PLAY Magazine UK

Late night with the devil

My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.

time-read
10 mins  |
December 2024
NCE BITTEN, THRICE SNEAKY
PLAY Magazine UK

NCE BITTEN, THRICE SNEAKY

We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.

time-read
5 mins  |
December 2024
Crimson Desert
PLAY Magazine UK

Crimson Desert

Devils may cry, and so might you after this

time-read
3 mins  |
December 2024
Spine
PLAY Magazine UK

Spine

Looking to equal gun-fu classics

time-read
3 mins  |
December 2024
Lost Records: Bloom & RageTape 1
PLAY Magazine UK

Lost Records: Bloom & RageTape 1

Hitting play on Don't Nod's coming-of-age tale

time-read
3 mins  |
December 2024
PS5 Pro to launch
PLAY Magazine UK

PS5 Pro to launch

PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar

time-read
3 mins  |
December 2024
Batman: Arkham Asylum
PLAY Magazine UK

Batman: Arkham Asylum

15 years!? Holy depressing passing of time, Batman!

time-read
1 min  |
October 2024
The Elder Scrolls Online: Gold Road
PLAY Magazine UK

The Elder Scrolls Online: Gold Road

Keeping us engaged with the carat-and-stick approach

time-read
3 mins  |
October 2024
Alan Wake 2: Night Springs
PLAY Magazine UK

Alan Wake 2: Night Springs

Keepin' it weird

time-read
2 mins  |
October 2024