Publisher Deep Silver
Format PC, PS4, PS5, Xbox One, Xbox Series
Origin US
Release February 25
Let’s face it: a reboot was the only realistic option for Volition’s open-world series. At the end of the fourth game, your protagonist had expanded their criminal empire into space, effectively becoming ruler of the universe. And if that wasn’t quite far enough, expansion Gat Out Of Hell culminated in you defeating Satan, before giving you the option to either ascend to Heaven or become king of the underworld. “To me, the comparison is the James Bond film Moonraker,” principal writer Jeremy Bernstein explains. “It’s so extreme – it’s so far outside anything that’s even plausible – that it’s like, ‘Where can we possibly go from there?’ And you can’t. You’ve got to pull it back.”
هذه القصة مأخوذة من طبعة November 2021 من Edge.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة November 2021 من Edge.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image