WE SIT DOWN WITH INSOMNIAC GAMES TO DISCUSS SPIDER-MAN, THE LARGEST AND MOST AMBITIOUS GAME THE STUDIO HAS DARED TAKE ON IN ITS 24-YEAR HISTORY
"Listen, I get it. I know that 99.9 per cent of people are only buying this game because they want to swing around as SpiderMan – and trust me, you’re going to be doing a ton of that in this game – but I think that when you look back at the great comic book stories, when you look at the best Marvel movies, what they all do so well is that they tell a human story. You get to experience the person behind the mask as much as the person wearing it,” considers creative director Bryan Intihar, speaking exclusively to games™. “To really capture a true Spider-Man experience I feel like you couldn’t just play as Spider-Man.”
Few videogame studios have understood the core of this character better than Insomniac. It knows that Spider-Man is only as legendary as the challenges hat Peter Parker encounters, regardless of whether he is facing them inside of the suit or out of it. That has been established time and time again over the last 56 years; there have been countless interpretations of the character in that time across every entertainment medium you could think of – be it comic books, film, TV, animation, videogames and beyond.
Spider-Man’s enduring success has established a loyal fanbase, one broad enough to ensure that every fan will likely carry a different perspective on what elements make SpiderMan such an iconic and long-lasting figure. All of that can create seismic, intractable expectations for a creative team – particularly one charged with overseeing a project as immediately impressive and anticipated as this upcoming PS4 exclusive.
هذه القصة مأخوذة من طبعة Issue 203 من Games TM.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
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هذه القصة مأخوذة من طبعة Issue 203 من Games TM.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
The God Father
Sony Santa Monica studio’s creative director Cory Barlog discusses the challenges, hurdles, naysayers and triumphs of his attempt to modernise God Of War as we go handson with the nearfinished action epic.
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In Other Waters Is A Surreal Exploration Of The Unknown
HANDS-ON WITH A MUST-PLAY INDEPENDENT TITLE
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Everything Old Is New Again In Resident Evil 2
Hands-on with Capcoms stunning reimagining of a survival horror classic.
Battlefield V Is Well Worth Your Time And Attention
Hands-On Ahead Of The Delay.
Halo Infinite
MASTER CHIEF HEADS BACK TO HIS ROOTS
Hitman 2
THINK DEADLY; MOVE QUICKLY
Death Stranding
THE NEXT STEP IN A NEVER-ENDING JOURNEY
Forza Horizon 4
THE GREEN, GREEN GRASS OF HOME