When a post praising the thousands upon thousands of game walkthrough maps created by a GameFAQs poster named StarFighters76 circulated on Twitter, the astounded responses weren’t only from people seeing them for the first time. Tons of replies were from players who’d used his maps before, but had no idea just how many he’d created. “These maps have gotten me out of SO MANY jams bro,” says one. “Shout if you’ve been using these maps for the FF Pixel Remasters,” says another. The collection of over 3,500 maps that StarFighters76 has created is impressive, but the number of players he’s helped through more than 300 games may be even more so.
For nearly 20 years, StarFighters76 has been posting maps to GameFAQs, one of the few surviving institutions from the ’90s era of videogame websites. Although his maps have changed some over the years, it’s no surprise that people recognised them. Since the early 2000s, StarFighters76 has created maps with bright, basic colour palettes and thin black lines that make no secret of their Microsoft Paint origins.
They look simplistic at first – and some of his early maps were certainly more pared-down versions of what he now produces – but even his early work contains numbered legends, helpful arrows, and other instructions that elevate his maps from artistic recreations to actual visual walkthroughs with puzzle solutions and directed paths. They stand out on GameFAQs, which most of us associate with guides submitted as plain text files.
هذه القصة مأخوذة من طبعة January 2022 من PC Gamer.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة January 2022 من PC Gamer.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios