Generation Zero
Official Xbox Magazine|June 2019

Unexceptional in the ’80s

Alex Spencer
Generation Zero

Between Stranger Things, the nostalgia of Ready Player One and roughly half of recent pop music, it feels like we spend more time today in the ’80s than anyone ever actually did at the time. And Generation Zero, a shooter set in 1989 Sweden, is no exception

The game hits a lot of familiar period tropes. Fire it up and you’re greeted with those towering John Carpenter-Esque synths, just as gorgeous here as they are in Stranger Things. The character creation screen loops through teen movie archetype like it’s quoting the speech from the end of The Breakfast Club – the rebel, the punk, the preppy kid, the nerd.

There’s not a flicker of neon to be seen, though, and Generation Zero stands out simply by virtue of being set in Sweden. Avalanche uses the period setting to highlight a side of its home country that isn’t often seen: the heavy militarisation that followed World War 2 and the beginning of the Cold War. Oh, and also there are robots. Lots of robots.

The idea here, which is mostly just hinted at, is that Sweden’s answer to the arms race was building a drone army – think the Boston Dynamics dog bot, but with machine guns strapped on top – until, one day, the robots turned on their human overlords. Who could have predicted that eh?

The game begins as your customized teen returns from a weekend of partying to find their home bloodstained and devoid of life – but helpfully packed with guns, ammo, and flares. From here, you’re sent on a path of exploration, nominally to find out where all the people have gone.

هذه القصة مأخوذة من طبعة June 2019 من Official Xbox Magazine.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة June 2019 من Official Xbox Magazine.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

المزيد من القصص من OFFICIAL XBOX MAGAZINE مشاهدة الكل
Why I love... Roaming the post-apocalypse
Official Xbox Magazine

Why I love... Roaming the post-apocalypse

How modern releases are continuing to find creativity and beauty within gaming’s most prevalent setting: the end of the world

time-read
3 mins  |
March 2020
10 Best Multiplayer Games
Official Xbox Magazine

10 Best Multiplayer Games

From shooters to kitchen chaos, these titles are best played with friends

time-read
6 mins  |
April 2020
Revved up and ready to go
Official Xbox Magazine

Revved up and ready to go

EA hands the wheel of Need For Speed back over to Criterion Games

time-read
2 mins  |
April 2020
The Elder Scrolls Online: Greymoor
Official Xbox Magazine

The Elder Scrolls Online: Greymoor

Return to Tamriel’s frigid North this summer Chris Burke

time-read
3 mins  |
April 2020
Remothered: Broken Porcelain
Official Xbox Magazine

Remothered: Broken Porcelain

We’re going potty for this cult classic survival horror sequel

time-read
2 mins  |
April 2020
Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2
Official Xbox Magazine

Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2

Triple trouble: Sega’s crime drama trio brings glorious thug‑thumping action to Xbox

time-read
3 mins  |
April 2020
Mosaic
Official Xbox Magazine

Mosaic

ALL AROUND ME ARE FAMILIAR OFFICE SPACES

time-read
4 mins  |
April 2020
The Falconeer
Official Xbox Magazine

The Falconeer

Savouring the joys of flight with an indie that’s living on a (gigantic) wing and a prayer

time-read
2 mins  |
April 2020
10 Best Examples Of Great Architecture On Xbox
Official Xbox Magazine

10 Best Examples Of Great Architecture On Xbox

Games are crammed full of gorgeously crafted designs and architecture. From gables to gargoyles, we look at the best building designs on Xbox One

time-read
5 mins  |
March 2020
THE PROMISED 'LANDS
Official Xbox Magazine

THE PROMISED 'LANDS

With so many great games competing for our time, how do you keep gamers locking and loading? Gearbox’s looter-shooter, Borderlands 3, knows how…

time-read
6 mins  |
March 2020