Welcome To The Jungle
Official Xbox Magazine|July 2018

OXM Took an Exploratory Trip to Eidos Montreal to Get Up Close With Shadow of the Tomb Raider and Talk to the Team About Lara's New, Terrifying Adventure

Stephen Ashby
Welcome To The Jungle

Fear. It’s been at the core of the Tomb Raider series since the reboot in 2013, but this time, the team at Eidos Montreal are taking things up a level. Fear is at the very core of Shadow Of The Tomb Raider, and the result is a game that will not only challenge your skills—it will test your nerve.

This is the final entry in Lara’s origins trilogy, and the team plan to go out with a bang. We headed over to their Montreal studio last month to see what the team has been working on, play the game, and ask them about their vision for this explosive finale. The result is a game that will feel familiar to fans of the series, but that shows clear evolution in narrative and style.

“You’re always asked what is your game in a sentence,” explains Dan Bisson, Shadow’s creative director. “At the time, the head of Eidos Montreal and the head of Crystal Dynamics challenged me to pitch in one word. My answer was ‘fear’.” It seeps into everything—the world around you is scarier, the tombs are more terrifying, and Lara herself is a figure to dread.

That starts with Lara’s new abilities, weapons, and skills, all of which reflect the game world. This time, Miss Croft is journeying into Mexico and Peru, following clues that lead to ancient Mayan and Incan ruins buried deep in the jungles of South America. The team also teased a huge hub world—the biggest hub they’ve ever made—for Lara to explore. Everywhere you go, the world is looking to kill you; Lara and Trinity are like a virus here, and the jungle is doing its best to push them out.

هذه القصة مأخوذة من طبعة July 2018 من Official Xbox Magazine.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة July 2018 من Official Xbox Magazine.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

المزيد من القصص من OFFICIAL XBOX MAGAZINE مشاهدة الكل
Why I love... Roaming the post-apocalypse
Official Xbox Magazine

Why I love... Roaming the post-apocalypse

How modern releases are continuing to find creativity and beauty within gaming’s most prevalent setting: the end of the world

time-read
3 mins  |
March 2020
10 Best Multiplayer Games
Official Xbox Magazine

10 Best Multiplayer Games

From shooters to kitchen chaos, these titles are best played with friends

time-read
6 mins  |
April 2020
Revved up and ready to go
Official Xbox Magazine

Revved up and ready to go

EA hands the wheel of Need For Speed back over to Criterion Games

time-read
2 mins  |
April 2020
The Elder Scrolls Online: Greymoor
Official Xbox Magazine

The Elder Scrolls Online: Greymoor

Return to Tamriel’s frigid North this summer Chris Burke

time-read
3 mins  |
April 2020
Remothered: Broken Porcelain
Official Xbox Magazine

Remothered: Broken Porcelain

We’re going potty for this cult classic survival horror sequel

time-read
2 mins  |
April 2020
Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2
Official Xbox Magazine

Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2

Triple trouble: Sega’s crime drama trio brings glorious thug‑thumping action to Xbox

time-read
3 mins  |
April 2020
Mosaic
Official Xbox Magazine

Mosaic

ALL AROUND ME ARE FAMILIAR OFFICE SPACES

time-read
4 mins  |
April 2020
The Falconeer
Official Xbox Magazine

The Falconeer

Savouring the joys of flight with an indie that’s living on a (gigantic) wing and a prayer

time-read
2 mins  |
April 2020
10 Best Examples Of Great Architecture On Xbox
Official Xbox Magazine

10 Best Examples Of Great Architecture On Xbox

Games are crammed full of gorgeously crafted designs and architecture. From gables to gargoyles, we look at the best building designs on Xbox One

time-read
5 mins  |
March 2020
THE PROMISED 'LANDS
Official Xbox Magazine

THE PROMISED 'LANDS

With so many great games competing for our time, how do you keep gamers locking and loading? Gearbox’s looter-shooter, Borderlands 3, knows how…

time-read
6 mins  |
March 2020