FUNNY BUSINESS
PC Gamer US Edition|July 2020
How SIZE FIVE GAMES became the kings of comedy
FUNNY BUSINESS
Lair of the Clockwork God is a hybrid creature, but not a fancy mythical one like a centaur or chimera. Instead it has the smug face of a point-and-click adventure, and the bouncy bottom of a platformer. You’ll recognize many of the influences fondly pastiched during the course of the game: Monkey Island, Sonic, Celeste, and Super Meat Boy.

But the very best thing about it, the comedy, is a black box. Where did Ben Ward and Dan Marshall—the writers, designers and stars of Clockwork God—learn to be funny? Let’s be honest: They didn’t get it from games. They certainly didn’t get it from Borderlands.

Braid fails to escape a good-natured ribbing in Ben and Dan’s platforming parody.

“It’s odd, I don’t really think of myself as funny,” Marshall says. “I only ever just say silly things as a way of disguising my social anxiety. It’s a charade, because I hate uncomfortable silence in a conversation so much that I’d rather pretend to be a confident extrovert than suffer through a single second of awkwardness. I didn’t ever realize it could actually be some sort of career.”

هذه القصة مأخوذة من طبعة July 2020 من PC Gamer US Edition.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة July 2020 من PC Gamer US Edition.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.