Free Radical Design’s final project was its 2008 office Christmas party. Not that the majority of its staff were aware. “The guys who ran the company knew it was in serious trouble,” Dambuster technical art director Dan Evans-Lawes remembers. “They were like, ‘Well, we’ve paid for the party anyway, so we might as well go out with a bang’. Everyone had a great time.”
A few days later, the staff arrived at work in Nottingham to find a locked door and a sign directing them to a nearby hotel. There, they were met by bankruptcy administrators, who divided the developers into two rooms. “It was pretty brutal,” Evans-Lawes says. “If you went into one room, you got the chop, and if you went into the other room, you got kept on.” Ultimately, only 40 employees made the cut.
Dambuster design director Adam Duckett was one of those who got the chop. In the following February, however, he received a call: German powerhouse Crytek had bought the studio. “Suddenly, everyone’s phone was ringing.” Many of the laid-off staff returned. But in the six weeks that had passed since Christmas, others had already uprooted their lives to start jobs at studios in Canada, the US and Singapore. “That was the first big loss of talent in one go,” Duckett says. “When we came back in, my focus was more lasered in on the work we were doing. You have to prove yourself again.”
هذه القصة مأخوذة من طبعة October 2023 من Edge UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة October 2023 من Edge UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image