New Blood Interactive CEO David Oshry has a dream: to release a game worked on by all of the studio’s core creatives. What that game might look like is anyone’s guess. While it has been celebrated as a purveyor of ’90s-styled shooters, that’s only part of the company’s story. Its output is increasingly varied, a perhaps inevitable result of the way New Blood operates: less as a traditional studio than a hectic meeting of like minds, each pursuing a very particular hobby horse with the informal assistance of the rest.
Accordingly, then, New Blood’s current lineup runs the gamut. Yes, there’s Ultrakill, a sort of Devil-May-Quake-’em-up, but also stealthy gaspunk sim Gloomwood and Fallen Aces, which looks like Condemned: Criminal Origins through a graphic-novel filter. Also incoming: an untitled car combat game, a grotty visual novel, and a CRPG made in the style of Fallout and in partnership with that game’s original composer. More than a portfolio, it’s an expansionist crusade, laying the groundwork for Oshry’s eventual dream.
هذه القصة مأخوذة من طبعة October 2022 من Edge UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
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هذه القصة مأخوذة من طبعة October 2022 من Edge UK.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
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