As the third and final part of this diary begins, XCOM has a problem. The scrappy resistance organisation may have fought off a huge alien attack on its base, and be gearing up for an assault on the stronghold of the Chosen Assassin who’s been harassing us. But there’s a little problem.
The issue is that the Commander – that’s me – has not been paying sufficient attention to the supply of raw recruits, instead focusing his resources on a rotating pool of higher ranks who go out on missions, plus a few others to do Covert Actions. After the intense battle as we defended the Avenger, almost everyone is either laid up in the infirmary or too tired to shoot straight.
There’s a simple cure for this: time. Sitting on the Geoscape screen, scanning away and letting time pass will see my soldiers heal and my research projects come to fruition. However, XCOM 2 does not like the idler. It stresses the slothful and pesters the procrastinator with a constant stream of scanning locations, resource drops, retaliation missions, rescues and guerrilla ops, constantly trying to pull you in at least two directions at once and force you to prioritise between, say, a new scientist or a heap of alien alloys. Combined with the constant ticking of the monthly clock and the Avatar Project meter glowing balefully at the top of the screen, trying to do nothing for a while is irksome.
UPGRADED HARDWARE
هذه القصة مأخوذة من طبعة September 2023 من PC Gamer.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
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هذه القصة مأخوذة من طبعة September 2023 من PC Gamer.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?