One of the best game design trends in recent years is, practically speaking, a little boring. I can’t stop thinking about the firing range – an old staple of videogame tutorials that, in the age of the service game, has taken new form as a reactive training ground for beginners and veterans alike.
We’re in the middle of a competitive shooter golden age, and I’d argue one crucial indicator of a developer that really ‘gets it’ is a fully-featured firing range. If your practice range is little more than a few plywood targets with a bullseye, you’ve messed it all up. The best videogame firing ranges are closer to training compounds, packing Willy Wonka levels of extravagant features and doohickeys purpose-built for experimentation, fact checking, and aim training.
In 2023 it’s increasingly common for shooters to come with useful firing ranges, but there is one that stands above the rest.
THE GOLD STANDARD
Despite being one of the newest faces in the FPS scene, Riot’s competitive FPS Valorant comes stock with one of the greatest shooting ranges I’ve seen. The gun range includes not just stationary dummies to shoot at, but a timed reflex test, moving target, and replayable bot scenarios that teach the basics of checking corners and planting the Spike.
هذه القصة مأخوذة من طبعة April 2023 من PC Gamer.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة April 2023 من PC Gamer.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios