My favourite thing in Darktide is the skull. OK, let me clarify – there’s definitely more than one skull. But I was enamoured with one in particular: the skull decoder, a grinning cranium with spider-like legs used to interface with computers. There won’t be a better interaction prompt this year than “Press E to prepare Skull Decoder”.
“There’s no hacking in 40K,” says Fatshark head of design Victor Magnuson, who spent about two hours talking to me while we played through a few missions. Thankfully 40K does have skull decoding – or at least it does now. “Everything we do we check with Games Workshop. They check every asset, every voice line, everything. It’s a back and forth. But especially since we’ve done Vermintide, they trust us.”
هذه القصة مأخوذة من طبعة September 2022 من PC Gamer.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
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هذه القصة مأخوذة من طبعة September 2022 من PC Gamer.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
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