"We should be asking for more variety in our open worlds"
PC Gamer|May 2023
SHERLOCK HOLMES: CHAPTER ONE is a vision of the untapped potential of the genre
ROBIN VALENTINE
"We should be asking for more variety in our open worlds"

As a genre, ‘open world’ has come to mean far more than just a big, seamless map. It conjures images of vast, big-budget games with a huge range of things to do, including combat, exploring, searching for collectibles, solving puzzles, traversal and more.

But I always find it really interesting when games buck that template. I loved the way The Evil Within 2 flirted with the idea of open-world survival horror, with its creepy town full of nightmares to sneak past. Or The Pathless, which, despite its protagonist wielding a bow and arrow, eschewed violence in favour of finding joy in discovery.

Sherlock Holmes: Chapter One uses its open world – the island city of Cordona – as a sandbox for mysteries. Where most crime-solving games are purely linear, or take place across a series of confined scenes, Chapter One simply dots the map with unsolved cases and invites you to follow your nose.

HOLMES AND AWAY

هذه القصة مأخوذة من طبعة May 2023 من PC Gamer.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة May 2023 من PC Gamer.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.