THE MAKING OF BURNOUT 3 TAKEDOWN™
Retro Gamer|Issue 259
THIS IS THE REMARKABLE STORY OF HOW CRITERION'S DISASTROUS DEAL WITH EA TO REMAKE A CLASSIC SKATEBOARDING GAME SOMEHOW LED TO THE BRITISH STUDIO CREATING ONE OF THE BEST RACERS OF ALL TIME
LEWIS PACKWOOD
THE MAKING OF BURNOUT 3 TAKEDOWN™

Burnout 3: Takedown is one of the greatest sequels of all time. The first two Burnout titles may have been well received, but the third entry is in a league all of its own, offering thrill-packed, adrenaline-fuelled races where even crashing out is a joy, thanks to the inspired Aftertouch mechanic (see the Improving The Formula panel). And bizarrely, it came about as a result of a doomed attempt to remake a 1987 skateboarding game.

هذه القصة مأخوذة من طبعة Issue 259 من Retro Gamer.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

هذه القصة مأخوذة من طبعة Issue 259 من Retro Gamer.

ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.

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