NEED TO KNOW
WHAT IS IT? A narrative FPS with light RPG elements set in a Russian Westworld
EXPECT TO PAY $60
DEVELOPER Mundfish
PUBLISHER Focus Entertainment, 4Divinity
REVIEWED ON Intel Core i5-12400F, 16GB RAM, GeForce RTX 2060
MULTIPLAYER No
LINK mundfish.com
Four or five hours into Atomic Heart, it swings into one of many seamless first-person cutscenes. A man points a gun at you, babbles something about a giant plant, and your protagonist gruffly swears, complains and sets about fetching the thing to blow up the thing. You return with explosives, which are ignited by a cigarette while your character calls the plant a “fuckbag”, and the scientist dies afterwards. I didn’t know whether to laugh or cry.
A lot of Atomic Heart will leave you grasping for purchase, as it freewheelingly veers from enormous set pieces to endless fetch quests, as critiques of Russian exceptionalism rub up against a protagonist who calls robots “fat turds” and a script written with the help of a swearing thesaurus. You’ll gaze into the eerie, porcelain face of an android and marvel at how well the aesthetic captures this unsettling world of humanoid robots, and then be grossed out by a vending machine begging you to “squirt your polymer in me”.
هذه القصة مأخوذة من طبعة June 2023 من PC Gamer US Edition.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة June 2023 من PC Gamer US Edition.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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