Batman: Arkham Knight
RELEASED June 23, 2015 | DEVELOPER Rocksteady Studios | PUBLISHER Warner Bros
How broken does a port have to be to get pulled off sale entirely? In June 2015 we found out, with the average PC player experiencing the shadowy streets of Gotham at about 10fps – if they could run the game at all. At the time, PCG advised readers to “treat Arkham Knight as a game still in development”. Just a day after launch, sales were suspended, retail stock was recalled, and refunds were offered to anyone who wanted one. It didn’t return to sale until several patches later in October 2015, though it still had plenty of issues, and in the end Warner Bros was so keen to apologise to PC players that they gave Arkham Knight owners all the previous Arkham games for free as a peace offering. Ultimately, its technical woes overshadowed the game.
Doom
RELEASED December 10, 1993 | DEVELOPER iD Software | PUBLISHER In-house
It’s easy to forget, but on release Doom’s gory combat and demonic themes kicked up a storm of controversy, one of the earliest moral panics about violent games. Things got really ugly when it was linked to the Columbine school shooting – the perpetrators were fans of the game, and one mentioned in his journal that he imagined the planned massacre would be like playing it. The resulting media coverage essentially set the template for games being linked to real-world violence.
Resident Evil 5
RELEASED September 18, 2009 | DEVELOPER Capcom | PUBLISHER In-house
هذه القصة مأخوذة من طبعة August 2023 من PC Gamer US Edition.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك ? تسجيل الدخول
هذه القصة مأخوذة من طبعة August 2023 من PC Gamer US Edition.
ابدأ النسخة التجريبية المجانية من Magzter GOLD لمدة 7 أيام للوصول إلى آلاف القصص المتميزة المنسقة وأكثر من 9,000 مجلة وصحيفة.
بالفعل مشترك? تسجيل الدخول
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
SCREENBOUND
How a 5D platformer went viral two months into development
OLED GAMING MONITORS
A fresh wave of OLED panels brings fresh options, greater resolutions and makes for even more impressive gaming monitors
CRYSIS 2
A cinematic FPS with tour de force visuals.
PLOD OF WAR
SENUA’S SAGA: HELLBLADE 2 fails to find a new path for its hero
GALAXY QUEST
HOMEWORLD 3 is a flashy, ambitious RTS, but some of the original magic is missing
FAR REACHING
Twenty years ago, FAR CRY changed the landscape of PC gaming forever.
THY KINGDOM COME
SHADOW OF THE ERDTREE is the culmination of decades of FromSoftware RPGs, and a gargantuan finale for ELDEN RING
KILLING FLOOR 3
Tripwire Interactive's creature feature is back
IMPERFECTLY BALANCED
Arrowhead says HELLDIVERS 2 balancing patches have 'gone too far'