FORMAT PS5 / ETA 2021 / PUB STARWARD INDUSTRIES / DEV STARWARD INDUSTRIES
1. RETRO READY
The game features “bulky, retro-futuristic machines of incredible designs inspired by the pre-digital era.”
2. SOUND SENSE
The Invincible will use multilayered contextual sound to make the most of PS5’s 3D audio to relay its narrative.
3. SCI-FISHOCKER
The plot will have horror overtones, and your exploration is guided by your investigations.
Turning the clock back to a heavily stylised 1950s’ vision of the future, new Polish studio Starward Industries has drawn from the same classic sci-fi well as Hideo Kojima for its first game, inspired by the Stanisaw Lem novel of the same name.
Given the novel, and author’s historical political leaning, we ask Starward Industries’ CEO, Marek Markuszewski, if The Invincible will play up the Communist themes of Lem’s work.
“The team in The Invincible is united by their belonging to an elite team of astronauts and having an important mission rather than a political cause,” he tells us. Your team members are diverse and will often clash, but largely they follow orders.
Denne historien er fra December 2020-utgaven av Official PlayStation Magazine - UK Edition.
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Denne historien er fra December 2020-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird