It’s not an easy job, working for a prohibition-era Chicago mob boss. Empire of Sin lets you recruit and nurture a gang drawn from a pool of 60 crooks, all eager to make a name for themselves—and a buck or two— in the criminal underworld, but I suspect they would have had second thoughts if they’d known what was in store for them when I slipped into the shoes of the infamous Al Capone.
Capone’s one of 14 playable mob bosses, some invented, some historical, and some even related to members of the team—like Elvira, a 70-year-old brothel owner based on John Romero’s great-grandmother. It’s a cast with a lot of big characters, and it features a level of diversity that you don’t usually see in prohibition-inspired fiction, though it’s one that’s actually more true to life.
Just doing a spot of interior decorating, don’t mind us.
“I do think it was a significant design challenge,” says game director Brenda Romero, who also has a family connection to one of the bosses. “Like, hey, we would like to have a 70-year-old woman as a boss. You know what? Why not? And it’s especially important, as it’s a nod to John’s heritage. His grandmother and great-grandmother before that were the absolute matriarchs of the family. But that’s a challenge because this is a combat game and you’re pretty hardcore.”
A CLOSE QUARTERS SCRAP IN A FILTHY ALLEY IS NOT AN ELEGANT THING
This story is from the July 2020 edition of PC Gamer US Edition.
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This story is from the July 2020 edition of PC Gamer US Edition.
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