Independent Living
Edge|June 2018

Inside Nintendo's drive without over-saturating its market place.

Independent Living

Come January 2019, 12 years after its launch, the server switch for the Wii Shop Channel, Nintendo’s first attempt at establishing a digital shopfront for indie games, will be flicked, and the shop will fizzle from existence. It is less of a loss than you might imagine. The Wii Shop’s shelves are relatively sparse: Nintendo has lagged far behind its contemporary rivals when it comes to courting and keeping indie talent. For a few golden years between 2008 and 2013 scores of game-makers, through an indefinable combination of luck and talent, made their fortunes with indie titles. None did so, however, thanks to Nintendo and its afterthought of a digital storefront.

However, Switch, that diminutively disruptive force of nature, has changed all of that. While the shelves of Sony and Microsoft’s mature digital stores sag under the weight of so many games, players are increasingly attracted to the Switch’s eShop for its favourable signal-to-noise ratio. For indie developers, meanwhile, the Switch, with its vast audience desperate for games to play between EPD titans, offers the best hope of their game being noticed in the indie swamp that is 2018. “There are just so many games on Steam,” says Martin Brouard, co-founder of the Montreal-based studio Sabotage, whose debut release, The Messenger, will come first to Nintendo’s console. “But because it’s a step harder to release on Switch, there’s a natural barrier, which in turn makes discoverability easier.”

Diese Geschichte stammt aus der June 2018-Ausgabe von Edge.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

Diese Geschichte stammt aus der June 2018-Ausgabe von Edge.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

WEITERE ARTIKEL AUS EDGEAlle anzeigen
BONAPARTE: A MECHANIZED REVOLUTION
Edge UK

BONAPARTE: A MECHANIZED REVOLUTION

No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.

time-read
2 Minuten  |
January 2025
TOWERS OF AGHASBA
Edge UK

TOWERS OF AGHASBA

Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.

time-read
2 Minuten  |
January 2025
THE STONE OF MADNESS
Edge UK

THE STONE OF MADNESS

The makers of Blasphemous return to religion and insanity

time-read
3 Minuten  |
January 2025
Vampire Survivors
Edge UK

Vampire Survivors

As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.

time-read
2 Minuten  |
January 2025
Devil May Cry
Edge UK

Devil May Cry

The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming

time-read
6 Minuten  |
January 2025
Dragon Age: The Veilguard
Edge UK

Dragon Age: The Veilguard

With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.

time-read
6 Minuten  |
January 2025
SKATE STORY
Edge UK

SKATE STORY

Hades is a halfpipe

time-read
5 Minuten  |
January 2025
SID MEIER'S CIVILIZATION VII
Edge UK

SID MEIER'S CIVILIZATION VII

Firaxis rethinks who makes history, and how it unfolds

time-read
5 Minuten  |
January 2025
FINAL FANTASY VII: REBIRTH
Edge UK

FINAL FANTASY VII: REBIRTH

Remaking an iconic game was daunting enough then the developers faced the difficult second entry

time-read
9 Minuten  |
January 2025
THUNDER LOTUS
Edge UK

THUNDER LOTUS

How Spirit farer's developer tripled in size without tearing itself apart

time-read
7 Minuten  |
January 2025