Kiryu and co get a long-overdue overhaul in the most lavish Yakuza game in years.
Heavens above, an autosave. Yakuza 6 may be the fourth game in Toshihiro Nagoshi’s intoxicating series to arrive on PS4, but it’s the first to truly feel like it’s been built for it. This series has often felt a little behind the times – it’s a vital part of its charm, and entirely in keeping with a game that plays on, and with, publisher Sega’s rich heritage. Yet the series’ continuing insistence that we could only save our progress between chapters, or at telephones out in the world, has pushed that concept to its extreme. Well, no longer. Here, every item we pick up or buy, every morsel we consume, every purchased upgrade or soundly battered group of enemies sees our game saved on the fly. What a world.
Diese Geschichte stammt aus der April 2017-Ausgabe von Edge.
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Diese Geschichte stammt aus der April 2017-Ausgabe von Edge.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart