Wolfenstein Is Back With The New Colossus, But After We Blew The Limbs Off Nazis On The Moon In The New Order, How Do You Top It In The Sequel? We Took A Trip To Bethesda’s Offices To Find Out.
Punching Nazis is fun. There’s no two ways about it: dishing out knuckle justice to those fascist fiends using our fists of freedom is fabulous. Chucking hatchets at them, or using those hatchets to open up new holes in their necks at close range, is also surprisingly entertaining. Oh! And so is shooting them close up with an automatic shotgun – sorry, we mean a Schockhammer. Or at long range using a laser gun that ruptures them into glowing, electrical embers. Or at medium range with a machine gun. Or silently with a suppressed pist… You know what? Hurting Nazis, in pretty much any way, is fun. Let’s just go with that.
That probably explains why we had a great time doing just that when we headed over to Bethesda’s offices to get our hands on the latest build of Wolfenstein II: The New Colossus. We played through the opening level, which sees a wheelchair-bound BJ multitasking like a pro, and then a later section set in Roswell, New Mexico. It was here that we got to see a little more of the story and found that,as expected from a Wolfenstein title, this game is pure sci-fi.
Set in 1961, The New Colossus moves the focus to America more than ten years after the Germans defeated the allies. It’s a setting that the team at Machine-Games had in mind from the start of the previous game in the series, The New Order. “We started talking about what a world like this would be like if the Nazis had conquered everything and over a decade had passed,” explains Jens Matties, creative director at Machine-Games. “Specifically, if you look at the US and the UK, where so many things happened culturally in the ’60s, what would it look like if subverted by Nazi ideologies?”
Diese Geschichte stammt aus der October 2017-Ausgabe von Xbox: The Official Magazine.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der October 2017-Ausgabe von Xbox: The Official Magazine.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
Zombie Army 4: Dead War
Schlocky shooter hits its target, but runs out of Ammo
My Bloody Valentine
OXM gets hands-on with the latest resi reboot to take on the series’ biggest ever threat, nemesis Chris Burke
The History Of Multiplayer On Xbox
Grab a friend and take a seat on the couch. This is how multiplayer has evolved on our favourite consoles
Joe Madureira King Of The Hell
With darksiders shifting genres for its new prequel spin-off, oxm chats to series creator joe madureira about his comic book origins, surviving thq’s downfall and making hellish action games
WHY I LOVE... LOS SANTOS' CRIMINAL TRIO
Swapping between Grand Theft Auto V’s trio of crooks makes the sandbox classic’s missions truly killer
Lifting the lid on Series X's launch
With the next Xbox set to hit shelves before the end of the year, OXM examines the next-gen console’s launch and what it means for Xbox One
Rugby 20
FULL OF EFFORT, BUT STRUGGLES TO CONVERT WHERE IT COUNTS
Darksiders Genesis
TO HELL WITH STRIFE, WAR AND THE ISOMETRIC CAMERA ANGLE
Outriders
The makers of Bulletstorm are back with a shared-world, (slightly) less sweary shooter Dave Meikleham
BEST SPIDERS ON XBOX
Spiders suck. We don’t care how many flies they scoff each year; we’d rather be swarmed by all the bugs than deal with the gross arachnids currently crawling around on Xbox