As we continue to explore materials and shaders, this month we focus our attention on Normal maps
If you’re new to CGI, you may feel that there are far too many tools to choose from in a dizzying array of software. This series aims to break everything in CGI down to the very basics, so that every artist can be armed with the knowledge of which tool is best. Let’s continue exploring materials and shaders by looking at Normal maps.
Diese Geschichte stammt aus der August 2018-Ausgabe von 3D World UK.
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Diese Geschichte stammt aus der August 2018-Ausgabe von 3D World UK.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
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