The Isle Of Wight’s finest on 25 years of cars, cards and controversy
Buckland had been freelancing in the game industry since 1982, working on the Apple II and the Macintosh for a variety of companies in the early ’90s when he began to feel rudderless and decided to set up his own company. In late 1993, he teamed up with Neil Barnden and founded Stainless Games without a particular idea in mind, but a hunger to build for the future. “Which obviously worked, because 25 years later we’re still here,” he says.
The studio’s first game might still be its most famous – or infamous. Carmageddon began life as a playable demo called 3D Destruction Derby, which Stainless touted around while doing some other contract work. Publisher SCi eventually snapped it up. By this time it was 1995; the game was now Mad Max, but SCi couldn’t get the license. Then it was set to be a Death Race tie-in for a cinematic reboot that was later canned. “SCi said, ‘Sod it, let’s just do it anyway, we’ll create a new brand.’”
Diese Geschichte stammt aus der June 2019-Ausgabe von Edge.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der June 2019-Ausgabe von Edge.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
CHANTS OF SENNAAR
How Babel helped a world of stealth become a world of words
MEGHNA JAYANTH
Around the industry in eight games: one writer's journey through indie to triple-A and back again.
Tom Clancy's Splinter Cell: Blacklist
Sam Fisher's final outing is also his most enigmatic
Post Script
How low should a boss go?
TWO POINT STUDIOS
How a new studio rose from the ashes of Lionhead success not simulated
RAIDERS OF THE ARCHIVE
Wolfenstein-style shootouts are just a small part of the picture in MachineGames' maximalist Indy game
SPLITGATE 2
If it ain't broke, don't fix Split
KINGDOM COME: DELIVERANCE II
A bigger, better - and funnier Bohemian rhapsody
Narrative Engine
Write it like you stole it
The Outer Limits
Journeys fo the farthest reaches of interactive entertainment