Heavy Metal
PC Gamer US Edition|August 2017

Tim Schafer on making his classic biker adventure FULL THROTTLE.

Andy Kelly
Heavy Metal

In 1995 Lucas Arts released Full Throttle, a point-and-click adventure with a difference. You weren’t playing as a lovable goofball like Bernard Bernoulli from Day of the Tentacle or Monkey Island’s Guybrush Threepwood, you were a tough, gruff biker called Ben who used his fists and feet as much as his brain.

At the time a Lucas Arts adventure was expected to sell around 100,000 copies, but Full Throttle sold over a million. And now, 22 years later, the game has been re-released with remastered graphics and audio. I ask the game’s writer/director Tim Schafer what it’s like going back to something he made when he was in his early 20s.

“It’s been interesting looking at how I wrote dialogue back then based on my life experiences at the time, and how I interpret it differently now that I’m older,” he says. “And now that I’ve actually been a biker on the run for a crime I didn’t commit, that adds a lot of depth to it too. I had no idea what that was like back then.”

Full Throttle was a huge leap from Day of the Tentacle, with full screen animation, 3D models, and lavish production values. “We got a lot more ambitious,” says Schafer. “We had all these kinetic, cinematic chase scenes with 3D vehicles, and that scope really hit us hard when we realized how much time it would take to make. We tried cutting some stuff, but it was still a huge, expensive project.”

But he still has fond memories of working on the game, particularly how encouraging Lucas Arts was. “We got the support we needed to make the game great,” he says. “Quality was always the number one thing there, and that came from the top. George Lucas and ILM weren’t making B-movies, so we couldn’t make B-games. We had this idea that we had to be the best, and that was something George made clear in his directives to Lucas Arts.”

Diese Geschichte stammt aus der August 2017-Ausgabe von PC Gamer US Edition.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

Diese Geschichte stammt aus der August 2017-Ausgabe von PC Gamer US Edition.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

WEITERE ARTIKEL AUS PC GAMER US EDITIONAlle anzeigen
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
PC Gamer US Edition

Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.

Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.

time-read
5 Minuten  |
September 2024
SCREENBOUND
PC Gamer US Edition

SCREENBOUND

How a 5D platformer went viral two months into development

time-read
5 Minuten  |
September 2024
OLED GAMING MONITORS
PC Gamer US Edition

OLED GAMING MONITORS

A fresh wave of OLED panels brings fresh options, greater resolutions and makes for even more impressive gaming monitors

time-read
6 Minuten  |
September 2024
CRYSIS 2
PC Gamer US Edition

CRYSIS 2

A cinematic FPS with tour de force visuals.

time-read
5 Minuten  |
September 2024
PLOD OF WAR
PC Gamer US Edition

PLOD OF WAR

SENUA’S SAGA: HELLBLADE 2 fails to find a new path for its hero

time-read
6 Minuten  |
September 2024
GALAXY QUEST
PC Gamer US Edition

GALAXY QUEST

HOMEWORLD 3 is a flashy, ambitious RTS, but some of the original magic is missing

time-read
6 Minuten  |
September 2024
FAR REACHING
PC Gamer US Edition

FAR REACHING

Twenty years ago, FAR CRY changed the landscape of PC gaming forever.

time-read
10+ Minuten  |
September 2024
THY KINGDOM COME
PC Gamer US Edition

THY KINGDOM COME

SHADOW OF THE ERDTREE is the culmination of decades of FromSoftware RPGs, and a gargantuan finale for ELDEN RING

time-read
9 Minuten  |
September 2024
KILLING FLOOR 3
PC Gamer US Edition

KILLING FLOOR 3

Tripwire Interactive's creature feature is back

time-read
6 Minuten  |
September 2024
IMPERFECTLY BALANCED
PC Gamer US Edition

IMPERFECTLY BALANCED

Arrowhead says HELLDIVERS 2 balancing patches have 'gone too far'

time-read
2 Minuten  |
September 2024