The Lo-Fi Tech Of Alien: Isolation
PC Gamer US Edition|January 2017

 The Creative Assembly looked to the past to build a believable future.

Andy Kelly
The Lo-Fi Tech Of Alien: Isolation

A lot of 1970s science fiction has aged badly, but Alien hasn’t. This is down to several factors, including director Ridley Scott’s insistence on realism over flashy effects, and the practical, industrial designs of concept artist Ron Cobb. In the Alien universe, space travel is not glamorous or exciting; it’s completely matter-of-fact. The crew of the Nostromo aren’t in awe of the fact that they’re traveling between the stars. They just want to get paid and get home. And this is reflected in the stark, functional design of the Nostromo, which is more like an oil rig or a submarine than the fantastical ships we’re used to seeing in sci-fi cinema.

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Diese Geschichte stammt aus der January 2017-Ausgabe von PC Gamer US Edition.

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