HYPER SCAPE
Edge|September 2020
Late to the party, Ubisoft’s first battle royale shooter fights for attention
HYPER SCAPE

Developer/publisher Ubisoft (Montreal)

Format PC, PS4, Xbox One

Origin Canada

Release Summer

How wonderfully French of Ubisoft to nonchalantly roll up halfway through 2020 with a battle royale shooter. Yes – long after most of the other big studios have had their fun with the hottest genre of 2017, Ubi Montreal has finally arrived with its own offering. On paper, this free-to-play effort makes total sense: Ubisoft’s expertise in liveservice games is not to be sniffed at. Nor, indeed, is Montreal’s pool of design talent, which gave rise to Rainbow Six Siege, one of the best tactical shooters in recent memory.

It’s a combination that seems set up for success. So why is Hyper Scape only just happening now? For senior producer Graeme Jennings, it comes down to the studio’s desire to craft a fresh and compelling take on a genre that’s “very different for us”, as well as deliver it in a sustainable fashion. “I think in terms of timing, we wanted to build a real high-quality product that players would enjoy, start to play and stay in – you know, be brought into because the core gameplay was great and fun, and then kept in because we had an amazing story on top,” he explains. “And I don’t just want to launch a great game, I want to make sure our quality of service is top-notch. So we really bring it now because it’s ready to be there.”

Diese Geschichte stammt aus der September 2020-Ausgabe von Edge.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

Diese Geschichte stammt aus der September 2020-Ausgabe von Edge.

Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.

WEITERE ARTIKEL AUS EDGEAlle anzeigen
BONAPARTE: A MECHANIZED REVOLUTION
Edge UK

BONAPARTE: A MECHANIZED REVOLUTION

No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.

time-read
2 Minuten  |
January 2025
TOWERS OF AGHASBA
Edge UK

TOWERS OF AGHASBA

Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.

time-read
2 Minuten  |
January 2025
THE STONE OF MADNESS
Edge UK

THE STONE OF MADNESS

The makers of Blasphemous return to religion and insanity

time-read
3 Minuten  |
January 2025
Vampire Survivors
Edge UK

Vampire Survivors

As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.

time-read
2 Minuten  |
January 2025
Devil May Cry
Edge UK

Devil May Cry

The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming

time-read
6 Minuten  |
January 2025
Dragon Age: The Veilguard
Edge UK

Dragon Age: The Veilguard

With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.

time-read
6 Minuten  |
January 2025
SKATE STORY
Edge UK

SKATE STORY

Hades is a halfpipe

time-read
5 Minuten  |
January 2025
SID MEIER'S CIVILIZATION VII
Edge UK

SID MEIER'S CIVILIZATION VII

Firaxis rethinks who makes history, and how it unfolds

time-read
5 Minuten  |
January 2025
FINAL FANTASY VII: REBIRTH
Edge UK

FINAL FANTASY VII: REBIRTH

Remaking an iconic game was daunting enough then the developers faced the difficult second entry

time-read
9 Minuten  |
January 2025
THUNDER LOTUS
Edge UK

THUNDER LOTUS

How Spirit farer's developer tripled in size without tearing itself apart

time-read
7 Minuten  |
January 2025