We had a taste of zero-gravity gunplay in Call Of Duty: Infinite Warfare, but it always felt limited. That it’s taken three years for a dev to chew on the problem of transferring full space-based first-person shooting into a workable multiplayer experience suggests it’s no simple feat. But Surgical Scalpels has done just that.
The premise is simple: two teams shoot it out amid the floating debris of various space stations orbiting our blue planet. The final game will feature around six modes, but for our hands-on we’re gunslinging in zero-G in 2v2 team deathmatch. On release Boundary will support 5v5 in all modes.
Diese Geschichte stammt aus der Christmas 2019-Ausgabe von Official PlayStation Magazine - UK Edition.
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Diese Geschichte stammt aus der Christmas 2019-Ausgabe von Official PlayStation Magazine - UK Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
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Shin Megami Tensei V: Vengeance
A delightfully devilish refresh