Dance Like Nobody’s Watching In Wandersong.
If you press ‘alt’ at any time while playing Wandersong, you’ll do a little dance. As you travel across the world, you’ll repeatedly run into a character who teaches you new dances—new ways to rhythmically gyrate. There is no reason for this. At no point are you required to dance. But you will—and I did—because in Wandersong you’re encouraged to just… go for it. To express yourself and have fun interacting with the world and with your character.
Wandersong is charming from the off. I was walking to-and-from the main village of the first act, and, without really needing to—without there being a puzzle to solve or character to impress—I started singing. Wandersong is a game about singing. Move the mouse (or the control pad’s right analogue stick) in one of eight directions, and you’ll sing a different note. Throughout the game, you will use this central interaction in many enjoyable and surprising ways.
You’ll also use it because it’s there. And because it’s fun to fill the space in which you’re traveling with music and dance. Because the cheerful soundtrack begs to be filled in with your transient musical doodling. Because Wandersong is delightful and lets you embody a cheerful doofus who can’t help but sing.
Diese Geschichte stammt aus der January 2019-Ausgabe von PC Gamer US Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der January 2019-Ausgabe von PC Gamer US Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
SCREENBOUND
How a 5D platformer went viral two months into development
OLED GAMING MONITORS
A fresh wave of OLED panels brings fresh options, greater resolutions and makes for even more impressive gaming monitors
CRYSIS 2
A cinematic FPS with tour de force visuals.
PLOD OF WAR
SENUA’S SAGA: HELLBLADE 2 fails to find a new path for its hero
GALAXY QUEST
HOMEWORLD 3 is a flashy, ambitious RTS, but some of the original magic is missing
FAR REACHING
Twenty years ago, FAR CRY changed the landscape of PC gaming forever.
THY KINGDOM COME
SHADOW OF THE ERDTREE is the culmination of decades of FromSoftware RPGs, and a gargantuan finale for ELDEN RING
KILLING FLOOR 3
Tripwire Interactive's creature feature is back
IMPERFECTLY BALANCED
Arrowhead says HELLDIVERS 2 balancing patches have 'gone too far'