Keepin’ it Tamriel in Medieval II: Total War.
The orcs have a crappy deal in the Elder Scrolls series. They’re the elves nobody fancies. Their god got eaten. Their full name, Orsimer, literally translates as ‘pariah folk’. They don’t even have their own homeland, instead sharing the province of High Rock with the magic-loving Bretons. Well, that’s about to change.
Like the vanilla games, The Elder Scrolls: Total War mod lets me redirect the course of history. But instead of saving Carthage or keeping hold of Britain’s colonies, I want to make the orcs a world power. And there’s scope here to go as big as I want: The mod features all of Tamriel, so my orcish kingdom could stretch from the far western region of High Rock, through Skyrim, all the way across to Vvardenfell, home of the Dark Elves. (Spoiler: It won’t.)
Diese Geschichte stammt aus der July 2018-Ausgabe von PC Gamer US Edition.
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Diese Geschichte stammt aus der July 2018-Ausgabe von PC Gamer US Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
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