A strong and stable return, but can TROPICO 6 earn your vote?
Tropico 6 is a great game for people watching. It’s a satirical city builder in which every one of the citizens of your banana republic is simulated. You place a mine. You watch as a construction crew makes their way over to the building site. You watch as the newly constructed mine’s employees start digging for gold or coal or uranium or whatever. And you watch as teamsters come to take the raw materials to a factory for processing.
When it’s all going well, there’s a calming rhythm to the bustle of your island. When it’s not, you find yourself scouring around the map, trying to diagnose problems. Why hasn’t the mine been built? Why haven’t the goods been transported? Why is the processing plant out of raw materials? Why isn’t the shipment at the docks?
The focused simulation means that small inefficiencies can balloon into big problems. That’s why—while there is a sandbox mode with plenty of different islands and options—often the Tropico series is at its best during the campaign missions, where requirements force you to adapt.
Diese Geschichte stammt aus der July 2019-Ausgabe von PC Gamer US Edition.
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Diese Geschichte stammt aus der July 2019-Ausgabe von PC Gamer US Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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