THE RULES
1. Make massed attacks only.
2. Siege engines: yes please.
3. Leave the enemy a smoking ruin.
Who bought PC Gamer issue 13? Hands up. The longer-lived among readers might remember the Warcraft: Orcs and Humans demo contained on one of its cover floppies. After two scenarios of jolly orc-bashing lifted from the game, the third and final (if I remember correctly, which it’s possible I don’t) level of the demo was a custom scenario (I hope) that gave you a human village surrounded by a ring of orcs, who would merrily chop their way through your tiny population and all its huts.
It was an unwinnable scenario, a Kobayashi Maru that, instead of teaching important lessons about not violating treaties and allowing examiners to observe how a commander reacts, merely demonstrates that any village or population is vulnerable to overwhelming force.
Which brings us to Age of Empires. I played a lot of this while pretending to study at university in the late 1990s, right in the middle of the RTS boom kicked off by Warcraft vs Command & Conquer. I’ve still got the books on Michel Foucault if anyone wants an essay, but I’ve also retained a weird preference for a custom skirmish game on Age of Empires II’s Narrows map. The beauty of Narrows is that enemy scouts won’t cross the deeper bits of water, so instead of building a wall around yourself you only need to place gates in strategically chosen places to seal off a surprisingly large area. Once your army is complete – a mailed fist composed of longbowmen, men at arms, and lots and lots of trebuchets – you open a gate and march out to destroy the AI’s city.
Diese Geschichte stammt aus der March 2022-Ausgabe von PC Gamer.
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Diese Geschichte stammt aus der March 2022-Ausgabe von PC Gamer.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?