The magic of Half-Life 2 lies in how it tells its story. In most games developed in the early 2000s, you’re forced to endure endless exposition about the world and the state it’s in— usually in the form of cutscenes. In Half-Life 2, a few scraps of old newspaper stuck to a notice board achieve the same goal; and in a much more evocative way. In the secret laboratory of eccentric scientist Isaac Kleiner, this entirely missable detail refers to a “seven hour war”, Earth surrendering to the invading Combine, and villain Wallace Breen being declared administrator of Earth.
Diese Geschichte stammt aus der April 2021-Ausgabe von PC Gamer US Edition.
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Diese Geschichte stammt aus der April 2021-Ausgabe von PC Gamer US Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
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