Where did you grow up and how has this influenced your art?
I grew up in Texas, right on the edge of the Piney Woods near the border to several other ecosystems, all of them flat and, in the grand scheme of earth’s variety of landscapes, boring. But we lived in an area undergoing a lot of development, which meant hundreds of acres of woods and old logging trails that were no longer on private property and could be thoroughly explored.
The flat, monotonous landscape meant the threshold of what would inspire my imagination was low. The slightest sloping toward a river was downright mountainous to me, and a tunnel through thick yaupon holly could be hiding anything beyond my view. The thick trees made everything feel uncharted and ripe for exploration.
Now as an adult, my parents live out in Colorado, and even from just visiting them I feel myself become more accustomed to what used to take my breath away. In a way, I think it actually benefited me artistically to keep those beautiful places at arm’s length.
The artists explains how her imagination for fantasy was born
What, outside of art itself, has most influenced your artwork?
There was a game series in the 90s; the first one was called Myst but I especially loved the sequel Riven.
They placed you on abandoned islands and you had to puzzle out the narrative from what was left in the environment. They were all firstperson, and while empty places in a game can just feel unpopulated if done wrong, these felt eerie and lonely, like liminal spaces.
I've always appreciated the stories a place told and how it made me feel, and those games distilled that in a way that still has an impact. The settings were vaguely fantasy, but could very much be real, and toeing that line of the otherworldly and mundane. I try to find that feeling in much of my work.
Diese Geschichte stammt aus der February 2025-Ausgabe von ImagineFX.
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Diese Geschichte stammt aus der February 2025-Ausgabe von ImagineFX.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
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XPPen Artist Pro 19 (Gen 2)
Whether you’re a pro artist or a passionate hobbyist, this pen display offers something for everyone with beautiful colour and accurate drawing
First Impressions
The artists explains how her imagination for fantasy was born
DRAW VIBRANT CHARACTER ART
LIDIA CAMBON reveals her step-by-step process for creating a full-body illustration from first sketch to vibrant, cohesive colour with markers
Photoshop & Blender: BUILD NARRATIVE USING INTERIORS
Find out how illustrator Magdalina Dianova creates a cosy setting that helps to express her character’s personality
Blender, Procreate & Photoshop DESIGN CREEPY ARCHITECTURE
Nick Stath explains how he built an eerie, atmospheric environment for the sci-fi horrors of Alien: Romulus
Photoshop - PAINT FAN ART WITH EMOTION
Baptiste Boutié goes in-depth on his approach for creating visual appeal in a tribute to Tekkonkinkreet
ZBrush, KeyShot & Photoshop - CRAFT A HIDEOUS ALIEN NIGHTMARE
Follow along as character and creature artist Kyle Brown makes xenomorph fan art inspired by Alien: Romulus
FEARFUL VISIONS
ImagineFX explores the visual heritage of the visceral Alien cosmos and its develooment over the franchise's history
Mike Butkus
Surf's up! Why coastal comforts lured the artist to his California home
The art behind Alien: Romulus
Xenomorphology Tanya Combrinck meets the Alien-obsessed concept artists who revived the visual style of the classic films