Spelunky 2
Developer - Mossmouth, Blitworks
Publisher - Mossmouth
Format - PC, PS4, PS5, Switch, Xbox One, Xbox Series
Release - 2020
Finding a game capable of holding our attention for not just months but years is getting more difficult. Even putting aside all the new releases that extend our backlog into infinity, there are so many live-service games fighting to be our main squeeze that battle passes and seasonal updates have started to seem more threat than promise. But here’s one game that’s managed to consistently cut through the noise, simply by virtue of being difficult to master, endlessly surprising and – perhaps most vitally – only asking for 15 minutes at a time. Round here, the walls have never stopped shifting.
Diese Geschichte stammt aus der Christmas 2022-Ausgabe von Edge UK.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der Christmas 2022-Ausgabe von Edge UK.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
NO MORE ROOM IN HELL 2
You're not alone in the dark
WINDBLOWN
Life after Dead Cells
COLLECTED WORKS - JOSH SAWYER
Journeying to the Forgotten Realms, Infinity and beyond with the RPG veteran
SCREENBOUND
Going deep in a mind-bending hybrid of perspectives
Trigger Happy
Shoot first, ask questions later
Grand strategist
Paradox's Mattias Lilja addresses the publisher's recent difficulties - and the plan to right the ship
Diablo IV
A progress report on the games we just can't quit
Ghosts 'n Goblins Resurrection
In Capcom's diabolical tribute, evil goes far deeper than the demons on the screen
SERENITY FORGE
How a near-death experience lit a fire in the Colorado-based developer and publisher
THE MAKING OF...ALIEN: ISOLATION
How a strategy-led studio built a survival horror masterpiece in Ridley Scott's image