What does a “100 per cent comedy studio” look like? “When you enter, the first thing you see is a full-size golden horse statue,” offers Tim Garbos, co-founder of Copenhagen’s Triband Games. It’s not real gold, he hastens to add. Right next to it is a portrait of Napoleon with googly eyes. As the décor suggests, comedy is very much at the top of Triband’s agenda.
Since scoring a huge hit with the release of What The Golf? via Apple Arcade in 2019, the studio has been fully committed to making comedy games – and at quite a rate, too. In 2022, Triband continued the series with VR entry What The Bat?, in which the player’s hands become baseball bats, used to complete a series of increasingly bizarre tasks for which they’re amusingly ill-suited. Triband then returned to Apple Arcade in May of this year with the release of What The Car?, ostensibly a racing game in which the titular vehicle has legs, but which – as ever – turns out to be something quite different indeed. In the meantime, What The Golf? has been ported to PC and Switch, having received various updates over the years, including a suite of levels based on Among Us.
Diese Geschichte stammt aus der September 2023-Ausgabe von Edge UK.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der September 2023-Ausgabe von Edge UK.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart