I have officially hit over 300 hours in Disney Dreamlight Valley, which is a huge milestone for me as I barely get to 30 hours, let alone 100, in most titles! Although I've obviously been enjoying it, I hadn't quite fathomed just how much until I attempted to go back to one of my favourite mobile titles, Animal Crossing: Pocket Camp.
It's safe to say that I probably have more than 300 hours in that one, too, as during COVID, one of the activities that kept me afloat was just decorating for hours on end or farming Leaf Tickets to get even more furniture. Pocket Camp gave me a lot of what I desperately wanted from the mainline Animal Crossing titles: several goals to keep me from stagnating too soon and no punishment for sudden hiatuses. Of course, despite having that, I've always had an on-and-off relationship with the game ever since it came out back in 2017.
Diese Geschichte stammt aus der Issue 169 - November 2023-Ausgabe von GameOn Magazine.
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Diese Geschichte stammt aus der Issue 169 - November 2023-Ausgabe von GameOn Magazine.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
The Lost Legends of Redwall: Feasts & Friends
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SAND LAND
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Survival: Fountain of Youth
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Little Kitty, Big City
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One Last Breath
Crikey, looks a lot like INSIDE, this, doesn’t it? I mean, a lot.
Neptunia Game Maker R:Evolution
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Cabernet
I can’t entirely recall how I ended up coming across Cabernet, just that I knew one day that I wanted to give it a look.
Roots of Yggdrasil
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Sledders
If you have ever had the opportunity to ride a snowmobile, I have a game that allows you to recreate that experience and won’t require you to freeze your buttocks off.