MAYA BLENDER | V-RAY | NUKE | MARI | SUBSTANCE 3D PAINTER PHOTOSHOP | DAVINCI RESOLVE
Managing a 3D animation project as a solo artist has its own set of challenges and opportunities. In this article, we’ll explore the steps taken by an artist in making a demo reel to break into the industry, from initial inspiration to the final product and the choices made to deliver on time.
01 INITIAL INSPIRATION
It all started when I stumbled upon Braydan Barrett’s concept on ArtStation (artstation. com/artwork/zOvKr2) and it ignited my mind with various story ideas. The style of the piece perfectly matched what I was seeking, and it had the potential to tell a story that would feature the passage of time and diverse lighting conditions.
While I had some experience with character and product lighting, I was keen on venturing outside of my comfort zone by exploring exterior lighting.
02 STORYBOARD
Storyboarding offers the advantage of having the freedom and flexibility to experiment with various ideas. During the initial pass, the focus was on developing the narrative and visual storytelling. Once a solid foundation was established, I proceeded to a second pass, refining the lines and colours, which played a vital role in enhancing the storytelling.
With the storyboard complete, I could assess the workload for animation, assets, and rendering time. This stage presents a crucial opportunity to determine which story elements are absolutely essential, and which ones can be omitted to save time.
03 FIND REFERENCES
Diese Geschichte stammt aus der August 2023-Ausgabe von 3D World UK.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent ? Anmelden
Diese Geschichte stammt aus der August 2023-Ausgabe von 3D World UK.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot