In the year of our lord Gaben 2023, Nvidia’s DLSS and AMD’s FSR both offer an AI-driven means of running games at a higher resolution than your graphics card and monitor are actually outputting at. They’re both driven by fearsomely clever mathematics that’s analysed trillions of frames from the games they support, and learned to interpolate what the transition from one frame to the next looks like. They’ve learned every pixel’s most likely next move, even at 8K resolution.
They also have this in common, too: they both make your games look like they’ve been dipped in a vat of Vaseline. OK, fair enough – that’s a slightly harsh description. But AI resolution upscaling is generally used as a bit of a last resort at present. It’s something you fall back on when you realise you’re not going to hit a stable 60fps natively without turning down something absolutely vital in the graphics settings menu, like Elden Ring bear hairiness, or Total War: Warhammer III’s lizardmen scale reflection quality. And you didn’t fight in two world wars to play games on medium.
GLHF DLSS
Diese Geschichte stammt aus der May 2023-Ausgabe von PC Gamer US Edition.
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Diese Geschichte stammt aus der May 2023-Ausgabe von PC Gamer US Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios