I was over 20 hours into Hogwarts Legacy before it revealed that, on top of being an expansive RPG with skill trees, wizard combat, crafting, environmental puzzles and loads of sidequests, it’s also a quaint home-decorating game with a splash of zoo management. This is a much larger game than I think anyone was anticipating and as I’ve completed the main quest and dozens of sidequests over 50 hours, I’m still surprised by how good each individual element is.
It suffers from a meandering start and distracting technical issues, but once I was set free to explore the entirety of Hogwarts and miles of countryside surrounding it, I enjoyed Hogwarts Legacy in the same ways I did The Witcher 3 or Red Dead Redemption 2: moseying across a convincingly rendered world at my own pace, letting myself disappear into a character I’m invested in.
NEED TO KNOW
WHAT IS IT? An open-world RPG in the Harry Potter universe
EXPECT TO PAY $60
DEVELOPER Avalanche Software
PUBLISHER Warner Bros Interactive
REVIEWED ON Ryzen 7 5700G, 16GB RAM, GeForce RTX 3060
MULTIPLAYER No
LINK hogwartslegacy.com
Diese Geschichte stammt aus der June 2023-Ausgabe von PC Gamer US Edition.
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Diese Geschichte stammt aus der June 2023-Ausgabe von PC Gamer US Edition.
Starten Sie Ihre 7-tägige kostenlose Testversion von Magzter GOLD, um auf Tausende kuratierte Premium-Storys sowie über 8.000 Zeitschriften und Zeitungen zuzugreifen.
Bereits Abonnent? Anmelden
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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