Behind the scenes of the new compilation exploring classic Japanese videogame music.
As E312’s interview with DJ/producer Ikonika showed, early videogame music is a recurring influence on contemporary electronic musicians. Further proof of that comes from a new compilation, Diggin’ In The Carts: A Collection Of Pioneering Japanese Electronic Music, that releases on Hyperdub on November 17. Building on the documentary series of the same name that Nick Dwyer wrote and co-directed for Red Bull Music Academy in 2014, this 34-track compilation shows how the importance of this vital time for games and their soundtracks grows more and more as time passes. Here, Dwyer and Hyperdub boss Steve ‘Kode9’ Goodman reflect on the assembly of a very different kind of dance compilation.
How important is videogame music to Hyperdub in general?
Esta historia es de la edición Christmas 2017 de Edge.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición Christmas 2017 de Edge.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
BONAPARTE: A MECHANIZED REVOLUTION
No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.
TOWERS OF AGHASBA
Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.
THE STONE OF MADNESS
The makers of Blasphemous return to religion and insanity
Vampire Survivors
As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.
Devil May Cry
The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming
Dragon Age: The Veilguard
With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.
SKATE STORY
Hades is a halfpipe
SID MEIER'S CIVILIZATION VII
Firaxis rethinks who makes history, and how it unfolds
FINAL FANTASY VII: REBIRTH
Remaking an iconic game was daunting enough then the developers faced the difficult second entry
THUNDER LOTUS
How Spirit farer's developer tripled in size without tearing itself apart