A Brief And Quick Breakdown For Monster Hunter World
GameOn Magazine|Issue 95 - September 2017

Owen wrote down everything you need to know about Monster Hunter World

Owen Chan
 A Brief And Quick Breakdown For Monster Hunter World
Recently Capcom have released two videos thus far surrounding the hunting experience of the latest title to be announced: Monster Hunter World. Which. for those unaware, is part of the main Monster Hunter series, this being the fifth generation’s first entry. The original E3 trailer didn’t do much to excite the diehard fans of the series for many reasons, the open nature looked like it’d pave the waves of easier hunting experience lowering the skill floor and ceiling dramatically. Which wasn’t helped by the lack of information regarding Monster Hunter XX (pronounced Double Cross, as the letter X means cross in Japan) on whether or not it’d be brought west side, no news or statements were given other than the usual nothing to say about it. But with two “live” demonstrations given, one in Japanese (which did contain multiplayer and how it worked) and English (pure single player hunting experience). I thought it’d be time to do a quick summary of what World will entail.

More dynamic and fluid hunts:

Lots of information has been circulating about this already, but in essence: gone are the old days of loading zones with its segregated map zones. All of it is relatively open in a open world like structure for each location. Along with this is a change in Monster behaviours, now they will pursue you actively (if engaged) across the map. But finding them will be more difficult with them actively roaming the location with its own aims and goals. This means understanding the map, vantage points and their respective behaviours will lead to less repetitive repeat Monster engagements. Short version, hunting section of hunts are less arcady and more actually tracking the thing.

Esta historia es de la edición Issue 95 - September 2017 de GameOn Magazine.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

Esta historia es de la edición Issue 95 - September 2017 de GameOn Magazine.

Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.

MÁS HISTORIAS DE GAMEON MAGAZINEVer todo
The Lost Legends of Redwall: Feasts & Friends
GameOn Magazine

The Lost Legends of Redwall: Feasts & Friends

The Lost Legends of Redwall: Feasts & Friends is a cooking simulator based on the Redwall book series.

time-read
3 minutos  |
Issue 176 - July 2024
Men of War II
GameOn Magazine

Men of War II

There was a time when games based on World War II were all the rage, with releases ranging from first-person shooters to stealth based espionage.

time-read
3 minutos  |
Issue 176 - July 2024
SAND LAND
GameOn Magazine

SAND LAND

As someone who doesn't watch a lot of anime or read a ton of manga, I was very surprised to find out that Akira Toriyama had done more than just Dragon Ball.

time-read
8 minutos  |
Issue 176 - July 2024
Survival: Fountain of Youth
GameOn Magazine

Survival: Fountain of Youth

Survival: Fountain of Youth is a uh, well, you can tell from the title. It’s a survival game developed by Odinsoft Inc. and published by Twin Sails Interactive and CE-Asia.

time-read
5 minutos  |
Issue 176 - July 2024
Little Kitty, Big City
GameOn Magazine

Little Kitty, Big City

I have anxiously been awaiting the release of Little Kitty, Big City since I first saw the announcement years ago, on the 13th of November 2021.

time-read
4 minutos  |
Issue 176 - July 2024
One Last Breath
GameOn Magazine

One Last Breath

Crikey, looks a lot like INSIDE, this, doesn’t it? I mean, a lot.

time-read
3 minutos  |
Issue 176 - July 2024
Neptunia Game Maker R:Evolution
GameOn Magazine

Neptunia Game Maker R:Evolution

As the resident Neptunia fan, I always look forward to the next game from Idea Factory.

time-read
6 minutos  |
Issue 176 - July 2024
Cabernet
GameOn Magazine

Cabernet

I can’t entirely recall how I ended up coming across Cabernet, just that I knew one day that I wanted to give it a look.

time-read
3 minutos  |
Issue 176 - July 2024
Roots of Yggdrasil
GameOn Magazine

Roots of Yggdrasil

Roots of Yggdrasil centres around the survivors of Ragnarök— the end and rebirth of the nine worlds, according to Norse mythology, brought on by an epic battle of the gods.

time-read
2 minutos  |
Issue 176 - July 2024
Sledders
GameOn Magazine

Sledders

If you have ever had the opportunity to ride a snowmobile, I have a game that allows you to recreate that experience and won’t require you to freeze your buttocks off.

time-read
2 minutos  |
Issue 176 - July 2024