Wolfenstein: Youngblood
Xbox: The Official Magazine|October 2019

Not Quite Reich on the Night

Dave Meikleham
Wolfenstein: Youngblood
As the Eurythmics attested in its 1985 banger, “Sisters are doin’ it for themselves”. Only in the case of this uneven shooter’s twin stars, they’re not so much “ringin’ on their own bells” as smashing Nazi skulls to pieces with a shotgun. They’re also “standin’ on their own two feet”, albeit ones shelled inside metallic armour that turn BJ Blazkowicz’s daughters into teen RoboCops.

A spin-off of MachineGames beloved Blaz’ reboots, Wolfenstein: Youngblood carries the same muscular, Hitler-hating DNA of its parent titles. Yet where New Order and New Colossus used eccentric storytelling and impeccable pacing to pull you through their campaigns, this companion piece mostly ditches bespoke set-pieces in favour of forcing you to grind for XP in order to tackle Destiny-lite raids and repetitive fetch quests.

Set decades after the last game, you play as either Jess or Soph Blazkowicz, with the other twin controlled by an online friend or the AI, if you’re playing solo. The teenage daughters of a super beardy BJ follow a lead to Paris circa 1980, after their war hero pop goes AWOL. This being Wolfenstein, you’re once again dealing with an alternate version of history; one in which the Germans won the Second World War, and in doing so, became the globe’s dominant power. That means the streets of this ‘Neu Paris’ are adorned in Nazi iconography, with dudes in berets merrily eating pastries being given the heave-ho by giant Panzerhunds that singe the French streets with their fiery breath.

Thick and twin

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