Action master PlatinumGames tries its hand at an RPG
The original Nier was something of a cult hit on console, but never made its way to PC. Automata is a sequel in the same post-apocalyptic world, but a standalone story, so prior knowledge isn’t required. Replacing developer Cavia is the mighty Platinum Games, creator of some of the best action games ever made, including Bayonetta and Metal Gear Rising.
A robot army from another world has conquered Earth, forcing the last remnants of humanity to flee to a colony on the Moon. Combat androids called YoRHa are sent back down to the planet to fight the machines, and you play as one of the most powerful: YoRHa No. 2Model B, or 2B for short. From her first battle, it’s clear this is a Platinum game. 2B is beautifully animated, and the flowing, fluid combat looks and feels incredible.
HEAVY METAL
Esta historia es de la edición March 2017 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor ? Conectar
Esta historia es de la edición March 2017 de PC Gamer US Edition.
Comience su prueba gratuita de Magzter GOLD de 7 días para acceder a miles de historias premium seleccionadas y a más de 9,000 revistas y periódicos.
Ya eres suscriptor? Conectar
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios