DREAM TEAM
Edge|Christmas 2020
The Xbox Series goes double or quits on a player-first approach that could be the dark horse of the next generation
JEN SIMPKINS
DREAM TEAM
One Xbox would never have been enough. Xbox One made sure of it: Microsoft’s 2013 console, designed as an all-in-one entertainment system, had difficulties right out of the gate. It was an innovative, expensive piece of tech that was way ahead of its time – so much so that the world roundly rejected its always-online aspirations, sending Microsoft into a tailspin of U-turns and compromises. Sony pounced upon its opportunity to come back from PS3’s disastrous debut – the “This is how you share your games on PS4” video will live in infamy – and swept the generation. This generation, however, Xbox is firing back with both barrels.

Esta historia es de la edición Christmas 2020 de Edge.

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Esta historia es de la edición Christmas 2020 de Edge.

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